
Limit Theory
By Procedural Reality
An open-world, procedural space simulation game. A kickstarter game funded in 2012 that was canceled in 2018. The game was being made in a custom engine built using C, Lua and OpenGL.
Game Modes: Single player
Themes: Open world, Sandbox, Science fiction
Platforms: Linux, Mac, PC (Microsoft Windows)
Genres: Indie, Role-playing (RPG), Simulator, Strategy
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